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Armymals
Draft from shared options to assemble a plan over successive turns.
The Night
Move pieces across a map while planning position and timing.
Apollo Xiii
Coordinate with teammates to solve the game's shared challenge.
Syracuse (415/413 Av. J.-c.)
Move forces between areas to control positions and pressure rivals.
The Guardians: Explore
Place workers to claim actions and turn resources into plans.
Anno Domini: Vip
Bluff, read opponents, and time reveals around hidden information.
Rhein: River Trade
Move goods between locations while optimizing routes and timing.
Sunny Day Sardines
Collect matching sets while timing when to score or trade them.
Squadron Strike!
Maneuver forces across tactical or historical battle maps.
Ivion: The Sun & The Stars
Move pieces across a map while planning position and timing.
Bridges To Nowhere
Build patterns from chosen pieces to unlock scoring opportunities.
????: Pokémon (splendor: Pokémon)
Collect matching sets while timing when to score or trade them.
Kung Fu
Draft from shared options to assemble a plan over successive turns.
Jours De Gloire Campagne Iv: Allemagne 1813, De Lützen À Leipzig
Move pieces across a map while planning position and timing.
Capes & Cowls: The Superhero Board Game
Draft from shared options to assemble a plan over successive turns.
Cruel Necessity (deluxe Edition): The English Civil Wars 1640-1653
Play event cards to drive map pressure and long-term timing.
Spartacus Imperator
Maneuver forces across tactical or historical battle maps.
Skulldug!
Place tiles carefully to build spatial scoring patterns.
Humboldt's Great Voyage
Move pieces across a map while planning position and timing.
Sweet Spot
Solve a self-contained solo challenge against the game system.
Legends Of Draxia
Push your luck for bigger rewards while risk keeps building.
Shop 'n Time
Make decisions quickly while the game unfolds in real time.
Legend: History Of 1000 Miglia
Spend limited actions each turn to balance movement, setup, and scoring.
Holdfast: Korea 1950-51
Spend limited actions each turn to balance movement, setup, and scoring.