Find your next board game
Ghost Fightin' Treasure Hunters
Roll and move, pick up jewels, fight ghosts, combine two hunters against hauntings, and get the whole team outside before six rooms become haunted.
Exit: The Game – The Sunken Treasure
Coordinate shared actions while clues or threats pressure the group.
Carcassonne: South Seas
Place tiles carefully to build spatial scoring patterns.
Agropolis
Coordinate with teammates to solve the game's shared challenge.
Pixies
Draft one numbered card, place it in the matching tableau space, stack cards to validate them, and build connected colors and spiral bonuses across three fresh rounds.
Dead Man's Draw: Captain Carcass
Push your luck for bigger rewards while risk keeps building.
Cahoots
Coordinate with teammates to solve the game's shared challenge.
Medieval Academy
Commit presence to key areas and fight for influence where it matters.
Conspiracy: Abyss Universe
Draft one of up to three lords or take a whole color pile, place cards into your reverse pyramid, unlock locations with keys, and connect colors for endgame points.
The Fox In The Forest Duet
Play suited cards to win tricks and manage timing.
Copenhagen
Build patterns from chosen pieces to unlock scoring opportunities.
FlipToons
Shuffle your whole deck, flip six Toons into an audition grid, resolve positional talents, then spend that round’s Fame to hire or dismiss cards.
Mini Rogue
Push your luck for bigger rewards while risk keeps building.
Foundations of Metropolis
Buy a numbered deed, construct a matching polyomino on your connected lots, or collect income; score population, commerce, and civic adjacency after each year.
NMBR 9
Reveal one number card for everyone, fit that tile into your own structure, and stack later digits on fully supported levels for multiplying points.
Mint Works
Place mint workers on shared locations, gain income, buy plan cards as buildings, and combine their powers until a neighborhood reaches seven stars.
Sh?bu
Move pieces across a map while planning position and timing.
Carcassonne: Winter Edition
Place tiles carefully to build spatial scoring patterns.
The Werewolves Of Miller's Hollow
Use clues and contradictions to deduce hidden information.
boop.
Place one kitten or cat on the quilt, push every adjacent piece directly away, graduate kitten trios, and maneuver three adult cats into a row.
Ubongo
Cover spaces on a grid to build a spatial scoring plan.
The Magic Labyrinth
Build routes and networks to connect locations efficiently.
Similo
Coordinate shared actions while clues or threats pressure the group.
Quarriors!
Draw six dice, roll for Quiddity and powers, capture better dice from the Quarry, summon creatures, and keep them alive long enough to score Glory.