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Game Of Thrones: The Card Game
Negotiate deals and shifting promises to improve your position.
Dungeon Twister
Move pieces across a map while planning position and timing.
Smash Up
Choose two factions, shuffle their twenty-card decks together, play minions and actions on shared bases, and time your combos to claim the best scoring position.
Elfenland
Build routes and networks to connect locations efficiently.
Street Masters
Coordinate with teammates to solve the game's shared challenge.
Smash Up: It's Your Fault!
Commit presence to key areas and fight for influence where it matters.
Summoner Wars: Guild Dwarves vs Cave Goblins
Summon units with cards banked as magic, move three fighters, roll up to three attacks, and use walls, siege craft, or a goblin swarm to reach the enemy leader.
Ironwood
Choose three faction cards, spend them on movement and special actions or hide them as combat bids, then race to complete three faction-specific objectives.
Riftforce
Draft from shared options to assemble a plan over successive turns.
Ascension: Return of the Fallen
Play your whole hand for Runes and Power, recruit cards or defeat monsters from the center row, and build a lean engine before the Honor pool runs out.
Viceroy
Bluff, read opponents, and time reveals around hidden information.
Saboteur
Cover spaces on a grid to build a spatial scoring plan.
A Wild Venture
Draft from a shared card market, build combos, move adventurers, spend cards toward completion, and dismantle the engine at the right moment so its used-up cards score.
Smash Up: Pretty Pretty Smash Up
Combine two factions, play minions and actions onto shared bases, trigger faction synergies, and claim the best share of each base’s points when its power threshold breaks.
The Big Book of Madness
Coordinate elemental cards and spells, build stronger decks, cure madness, and satisfy each monster’s banishing requirement before the grimoire turns to its next page.
Sylvion
Coordinate with teammates to solve the game's shared challenge.
Keyforge: Age Of Ascension
Manage cards in hand to time plays, combos, and scoring windows.
Smash Up: Monster Smash
Shuffle two factions together, play minions and actions on shared bases, build or exploit power counters, and take the best share of each base when its breakpoint is reached.
Unmatched: Hell’s Kitchen
Choose Daredevil, Elektra, or Bullseye, take two actions per turn, maneuver across connected spaces, resolve hidden-card combat, exploit item tokens, and defeat every opposing hero.
Kingdom Rush: Rift In Time
Coordinate with teammates to solve the game's shared challenge.
Villages Of Valeria
Draft from shared options to assemble a plan over successive turns.
Asara
Place workers to claim actions and turn resources into plans.
Thunderstone: Dragonspire
Buy heroes, weapons, light, and supplies in the village; level up with experience; fight increasingly dark dungeon ranks; and build the most valuable deck before the Thunderstone emerges.
Solenia
Move goods between locations while optimizing routes and timing.