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1-24 matching games

Samurai box art

Samurai

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time30-60 Weight2.47 Age10+
Abstract Strategy Medieval Area Majority / Influence Hand Management Hexagon Grid Components: Map (Continental / National scale) Digital Implementations: Triqqy
Hive box art

Hive

Move pieces across a map while planning position and timing.

Year2000 Players2 Time?-? Weight2.32 Age9+
Abstract Strategy Animals Enclosure Grid Movement Hexagon Grid Animals: Ants Animals: Bees
Through The Desert box art

Through The Desert

Build routes and networks to connect locations efficiently.

Year1998 Players2-5 Time?-? Weight2.2 Age10+
Abstract Strategy Animals Arabian Chaining Connections Enclosure Animals: Camels Category: Combinatorial
Photosynthesis box art

Photosynthesis

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-4 Time30-60 Weight2.26 Age10+
Abstract Strategy Economic Action Points Area Majority / Influence Bias Category: Combinatorial Components: 3-Dimensional (3D)
The Reef box art

The Reef

Build patterns from chosen pieces to unlock scoring opportunities.

Year2000 Players2 Time?-? Weight1.62 Age10+
Card Game Abstract Strategy Animals Dice Rolling Set Collection Hand Management Animals: Fish / Fishes Players: Two-Player Only Games
Blue Lagoon box art

Blue Lagoon

Commit presence to key areas and fight for influence where it matters.

Year2018 Players2-4 Time30-45 Weight2.01 Age8+
Abstract Strategy Area Majority / Influence Chaining Connections Components: Map (Regional scale) Misc: LongPack Games
Hey, That's My Fish! box art

Hey, That's My Fish!

Slide a penguin across the shrinking floe, collect the tile it leaves, and cut routes carefully enough to reserve the richest patch of fish.

Year2003 Players2-4 Time20 Weight1.44 Age8+
Abstract Strategy Animals Grid Movement Hexagon Grid Map Reduction
Backgammon box art

Backgammon

Bluff, read opponents, and time reveals around hidden information.

Year? Players2 Time?-? Weight2.02 Age8+
Abstract Strategy Dice Betting and Bluffing Dice Rolling Race Traditional Games: Backgammon
Carolus Magnus box art

Carolus Magnus

Commit presence to key areas and fight for influence where it matters.

Year2000 Players2-4 Time?-? Weight2.58 Age12+
Abstract Strategy Medieval Territory Building Area Majority / Influence Dice Rolling Hand Management Components: Wooden pieces & boards Country: France
Indigo box art

Indigo

Build routes and networks to connect locations efficiently.

Year2012 Players2-4 Time?-? Weight1.47 Age8+
Abstract Strategy Hexagon Grid Network and Route Building Point to Point Movement Components: Gems/Crystals
Mountain Goats box art

Mountain Goats

Collect matching sets while timing when to score or trade them.

Year2010 Players2-4 Time?-? Weight1.14 Age8+
Abstract Strategy Animals Dice Dice Rolling King of the Hill Roll / Spin and Move Animals: Goats Crowdfunding: Kickstarter
Noctiluca box art

Noctiluca

Collect matching sets while timing when to score or trade them.

Year2019 Players1-4 Time?-? Weight1.3 Age8+
Abstract Strategy Dice Puzzle Contracts End Game Bonuses Hexagon Grid Digital Implementations: Tabletopia Mechanism: Dice Drafting
Battle Sheep box art

Battle Sheep

Move pieces across a map while planning position and timing.

Year2010 Players2-4 Time?-? Weight1.47 Age7+
Abstract Strategy Animals Enclosure Grid Movement Hexagon Grid Animals: Sheep Category: Combinatorial
Fjords box art

Fjords

Cover spaces on a grid to build a spatial scoring plan.

Year2005 Players2 Time?-? Weight1.72 Age8+
Abstract Strategy Medieval Territory Building Area Majority / Influence Chaining Hexagon Grid Country: Norway Players: Two-Player Only Games
Tsuro Of The Seas box art

Tsuro Of The Seas

Build routes and networks to connect locations efficiently.

Year2012 Players2-8 Time20-40 Weight1.43 Age8+
Abstract Strategy Nautical Dice Rolling Hand Management Network and Route Building Crowdfunding: Kickstarter
Abalone box art

Abalone

Move pieces across a map while planning position and timing.

Year1987 Players2 Time?-? Weight2.16 Age7+
Abstract Strategy Grid Movement Hexagon Grid Slide/Push Category: Combinatorial Components: Marbles
Great Plains box art

Great Plains

Commit presence to key areas and fight for influence where it matters.

Year2021 Players2 Time?-? Weight1.75 Age10+
Abstract Strategy Prehistoric Territory Building Area Majority / Influence Chaining Grid Movement Animals: Foxes Animals: Snakes
Gods Love Dinosaurs box art

Gods Love Dinosaurs

Cover spaces on a grid to build a spatial scoring plan.

Year2020 Players2-5 Time30-45 Weight2.21 Age10+
Puzzle Abstract Strategy Animals Automatic Resource Growth Grid Movement Hexagon Grid Animals: Dinosaurs Components: Meeples (Animal) / Animeeples
Rumble Nation box art

Rumble Nation

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-4 Time20-40 Weight1.87 Age10+
Abstract Strategy Dice Area Majority / Influence Area-Impulse Dice Rolling Country: Japan History: Sengoku Period
Beez box art

Beez

Build patterns from chosen pieces to unlock scoring opportunities.

Year2020 Players2-4 Time30-45 Weight1.75 Age8+
Abstract Strategy Animals Contracts Grid Movement Hexagon Grid Admin: Better Description Needed! Animals: Bees
Gemblo box art

Gemblo

Cover spaces on a grid to build a spatial scoring plan.

Year2003 Players2-6 Time?-? Weight1.85 Age6+
Abstract Strategy Grid Coverage Hand Management Hexagon Grid Category: Combinatorial Components: Gems/Crystals
Patchwork Doodle box art

Patchwork Doodle

Mark choices on a sheet to build patterns and complete objectives.

Year2019 Players1-6 Time?-? Weight1.24 Age8+
Abstract Strategy Puzzle Bingo Dice Rolling Paper-and-Pencil Components: Polyominoes Game: Patchwork
Qwirkle Cubes box art

Qwirkle Cubes

Spot patterns quickly and react before opponents do.

Year2009 Players2-4 Time?-? Weight1.61 Age6+
Abstract Strategy Dice Dice Rolling Pattern Building Pattern Recognition Components: Dice with Icons Containers: Cubes
Tuki box art

Tuki

Make decisions quickly while the game unfolds in real time.

Year2019 Players2-4 Time30-45 Weight1.13 Age8+
Abstract Strategy Animals Prehistoric Dice Rolling Finale Ending Pattern Building Mechanism: Tower Stacking Animals: Bears