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Quartermaster General
Play event cards to drive map pressure and long-term timing.
Tide of Iron
Build squads, assemble the scenario map, alternate unit activations, coordinate movement and fire, spend command on tactical effects, and claim objectives before the round limit expires.
Guards Of Atlantis Ii
Play event cards to drive map pressure and long-term timing.
Undaunted 2200: Callisto
Draft unit cards, win initiative, activate troops and mechs, maneuver across modular lunar terrain, use elevation and cover, thin the opposing deck, and secure each scenario objective.
Magic: The Gathering – Arena Of The Planeswalkers
Maneuver forces across tactical or historical battle maps.
Pacific Typhoon
Play suited cards to win tricks and manage timing.
Magic: The Gathering – Arena Of The Planeswalkers: Shadows Over Innistrad
Move pieces across a map while planning position and timing.
The Defence Of Procyon Iii
Maneuver forces across tactical or historical battle maps.
Popular Front
Bluff, read opponents, and time reveals around hidden information.
Naval War
Coordinate with teammates around shared goals and table pressure.
Joan Of Arc
Commit presence to key areas and fight for influence where it matters.
Kampen Om Norge
Commit presence to key areas and fight for influence where it matters.
Bitwa Warszawska
Place workers to claim actions and turn resources into plans.
Med Sirocco
Play suited cards to win tricks and manage timing.
Stelcon: Infinity
Move pieces across a map while planning position and timing.