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Air, Land, & Sea
Manage cards in hand to time plays, combos, and scoring windows.
Year2019
Players2
Time15-30
Weight1.72
Age14+
Card Game
Print & Play
Wargame
Card Play Conflict Resolution
Hand Management
Category: Two-Player Fighting Games
Crowdfunding: Spieleschmiede
1066, Tears To Many Mothers: The Battle Of Hastings
Solve a self-contained solo challenge against the game system.
Year2014
Players1-2
Time30-60
Weight2.26
Age12+
Card Game
Medieval
Print & Play
Card Play Conflict Resolution
Hand Management
Solo / Solitaire Game
Country: England
Crowdfunding: Kickstarter
Modern Naval Battles
Roll dice and choose how to use the results for tactical outcomes.
Year1989
Players2-6
Time?-?
Weight2.23
Age12+
Card Game
Modern Warfare
Nautical
Dice Rolling
Hand Management
Take That
Digital Implementations: VASSAL
History: Cold War
To The Last Man! The Great War In The West
Play event cards to drive map pressure and long-term timing.
Year2009
Players2-3
Time?-?
Weight2.5
Age12+
Bluffing
Print & Play
Wargame
Area Movement
Campaign / Battle Card Driven
Dice Rolling
Continents: Europe
Country: France
Battle Leader Tactics
Bluff, read opponents, and time reveals around hidden information.
Year2007
Players2
Time?-?
Weight2.11
Age?+
Bluffing
Card Game
Print & Play
Hand Management
Open Drafting
Secret Unit Deployment
Misc: Free Wargames
Players: Two-Player Only Games
Richthofen
Draft from shared options to assemble a plan over successive turns.
Year2002
Players2
Time?-?
Weight1.44
Age10+
Aviation / Flight
Card Game
Print & Play
Hand Management
Open Drafting
Occupation: Aviator
Players: Two-Player Only Games