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Root
Fight for woodland control with factions that play by different rules.
Forbidden Stars
Program secret orders and command brutal faction battles.
Chaos In The Old World
Spread corruption and battle rivals as asymmetric dark gods.
War Of The Ring
Guide Free Peoples resistance against overwhelming Shadow armies.
Sword & Sorcery
Coordinate with teammates to solve the game's shared challenge.
Mythic Battles: Pantheon
Play command cards to maneuver forces across tactical battle maps.
Risk Legacy
Play linked scenarios where mission goals shape each session.
1775: Rebellion
Play command cards to maneuver forces across tactical battle maps.
Triumph & Tragedy: European Balance Of Power 1936-1945
Play event cards to drive map pressure and long-term timing.
Battle Of The Five Armies
Maneuver forces across tactical or historical battle maps.
Hammer Of The Scots
Play event cards to drive map pressure and long-term timing.
Cuba Libre
Commit presence to key areas and fight for influence where it matters.
Mare Nostrum: Empires
Move forces between areas to control positions and pressure rivals.
878 Vikings: Invasions Of England
Play command cards to maneuver forces across tactical battle maps.
Britannia
Maneuver forces across tactical or historical battle maps.
Ikusa
Commit presence to key areas and fight for influence where it matters.
Andean Abyss
Play event cards to drive map pressure and long-term timing.
Risk: Star Wars Edition
Play event cards to drive map pressure and long-term timing.
1812: The Invasion Of Canada
Play event cards to drive map pressure and long-term timing.
Time of Crisis: The Roman Empire in Turmoil, 235-284 AD
Select an influence hand, spend military, senate, and popular points, expand or defend provinces, improve your deck, and time a bid for Rome before Diocletian ends the crisis.
Axis & Allies: Europe 1940
Commit presence to key areas and fight for influence where it matters.
Axis & Allies Anniversary Edition
Choose a world power, spend IPCs on units and research, move and fight across the global map, then collect income and coordinate your alliance around key victory cities.
A Distant Plain
Resolve events or combine faction operations and special activities, manage eligibility for the next card, and advance your asymmetric victory condition without enabling a temporary ally.
Falling Sky: The Gallic Revolt Against Caesar
Choose events or asymmetric commands, manage card eligibility and supply, build temporary alliances, and meet your faction’s distinct victory threshold before winter reshapes the war.