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Harbour
Place workers to claim actions and turn resources into plans.
Year2015
Players1-4
Time30-60
Weight2.07
Age10+
Card Game
City Building
Economic
Market
Ownership
Set Collection
Crowdfunding: Kickstarter
Series: TMG Originals
????? (harvest)
Place workers to claim actions and turn resources into plans.
Year1992
Players1-6
Time?-?
Weight1.25
Age8+
Card Game
Farming
Fantasy
Move Through Deck
Pattern Building
Square Grid
Category: n in a row
Series: TMG Originals
Eminent Domain: Battlecruisers
Bluff, read opponents, and time reveals around hidden information.
Year2016
Players3-5
Time20-30
Weight2
Age13+
Bluffing
Card Game
Science Fiction
Player Elimination
Simultaneous Action Selection
Crowdfunding: Kickstarter
Game: Eminent Domain
Jab: Realtime Boxing
Make decisions quickly while the game unfolds in real time.
Year2011
Players2
Time?-?
Weight1.74
Age10+
Card Game
Fighting
Real-time
Memory
Pattern Building
Pattern Recognition
Organizations: The Game Artisans of Canada
Players: Two-Player Only Games