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Stellar Horizons
Maneuver forces across tactical or historical battle maps.
Escape From 100 Million B.c.
Coordinate with teammates to solve the game's shared challenge.
So, You've Been Eaten
Spend limited actions each turn to balance movement, setup, and scoring.
Asteroyds
Make decisions quickly while the game unfolds in real time.
Warhammer 40,000 (fourth Edition)
Roll dice and choose how to use the results for tactical outcomes.
Moongha Invaders: Mad Scientists And Atomic Monsters Attack The Earth!
Commit presence to key areas and fight for influence where it matters.
Fallout: Wasteland Warfare
Coordinate shared actions while clues or threats pressure the group.
Empires Of The Void
Spend limited actions each turn to balance movement, setup, and scoring.
Aliens: Bug Hunt
Coordinate with teammates to solve the game's shared challenge.
Freedom In The Galaxy: The Star Rebellions, 5764 Ad
Move forces between areas to control positions and pressure rivals.
Assault On Hoth: The Empire Strikes Back
Maneuver forces across tactical or historical battle maps.
Dust Tactics: Revised Core Set
Spend limited actions each turn to balance movement, setup, and scoring.
Red Alert: Space Fleet Warfare
Maneuver forces across tactical or historical battle maps.
Cosmic Run
Push your luck for bigger rewards while risk keeps building.
Imperium: Empires In Conflict – Worlds In The Balance
Maneuver forces across tactical or historical battle maps.
Twilight Imperium: Second Edition
Maneuver forces across tactical or historical battle maps.
Burke's Gambit
Use clues and contradictions to deduce hidden information.
At-43 Initiation Set: Operation Damocles
Spend limited actions each turn to balance movement, setup, and scoring.
The Ares Project
Roll dice and choose how to use the results for tactical outcomes.
Fallen Land: A Post Apocalyptic Board Game
Move forces between areas to control positions and pressure rivals.
Who Goes There? 2nd Edition
Draft from shared options to assemble a plan over successive turns.
Necromunda: Underhive
Build the tiled underhive and gangs for a scenario, alternate fighter activations, spend actions to move, aim, shoot, charge, fight, interact, or recover, resolve ammo and injury dice, apply tactics and scenario rules, then score objectives and update gangs if playing a campaign.
Warhammer 40,000: Rogue Trader
Roll dice and choose how to use the results for tactical outcomes.
Panic Station
Bluff, read opponents, and time reveals around hidden information.