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Neuroshima Hex! 3.0
Commit presence to key areas and fight for influence where it matters.
Mission: Red Planet (second Edition)
Commit presence to key areas and fight for influence where it matters.
Zenith
Play agents into planetary lanes, pull influence toward your side, and choose whether to pursue three matching, four distinct, or five total discs.
Compile: Main 1
Draft three Protocols, play or refresh each turn, and manipulate command lines until every concept reaches a winning compile threshold.
Nexus Ops
Maneuver forces across tactical or historical battle maps.
Star Trek: Captain's Chair
Cycle an asymmetric captain deck, recruit from the shared galaxy, complete missions, and turn diplomacy, science, exploration, or conflict into glory.
Skymines
Build a deck or pool that turns small actions into stronger combos.
Cry Havoc
Build a deck or pool that turns small actions into stronger combos.
Risk: Star Wars Edition
Play event cards to drive map pressure and long-term timing.
Empires of the Void II
Choose an action and let rivals follow, explore modular planets, complete missions, ally with or invade species, develop technology, and score objectives across three eras.
Smash Up
Choose two factions, shuffle their twenty-card decks together, play minions and actions on shared bases, and time your combos to claim the best scoring position.
Mission: Red Planet
Commit presence to key areas and fight for influence where it matters.
Evo
Commit presence to key areas and fight for influence where it matters.
Rex: Final Days of an Empire
Bid for strategy cards, negotiate alliances, secretly commit leaders and forces to battles, and control key Mecatol City strongholds before rivals—or the catastrophe—deny victory.
Smash Up: Monster Smash
Shuffle two factions together, play minions and actions on shared bases, build or exploit power counters, and take the best share of each base when its breakpoint is reached.
Cryo
Place workers to claim actions and turn resources into plans.
Capital Lux
Bluff, read opponents, and time reveals around hidden information.
Impulse
Bluff, read opponents, and time reveals around hidden information.
Excavation Earth
Commit presence to key areas and fight for influence where it matters.
Capital Lux 2: Generations
Commit presence to key areas and fight for influence where it matters.
Star Wars Customizable Card Game
Commit presence to key areas and fight for influence where it matters.
Onward To Venus
Commit presence to key areas and fight for influence where it matters.
Circadians: Chaos Order
Commit presence to key areas and fight for influence where it matters.
A Handful Of Stars
Build a deck or pool that turns small actions into stronger combos.