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Dune: Imperium – Uprising
Build a sharper deck, place agents across Arrakis, and turn spies, contracts, and sandworms into a political or military victory.
Anachrony
Borrow from the future and place exosuits to prepare for a looming cataclysm.
Beyond The Sun
Research a shared technology tree while colonizing systems and specializing actions.
Dinosaur Island
Place workers to claim actions and turn resources into plans.
The Taverns Of Tiefenthal
Place workers to claim actions and turn resources into plans.
Flamecraft
Place workers to claim actions and turn resources into plans.
51st State: Master Set
Place workers to claim actions and turn resources into plans.
Imperial Settlers: Empires Of The North
Place workers to claim actions and turn resources into plans.
Last Will
Place workers to claim actions and turn resources into plans.
Weather Machine
Place workers to claim actions and turn resources into plans.
Apiary
Place workers to claim actions and turn resources into plans.
Spyrium
Place workers to claim actions and turn resources into plans.
Dinosaur World
Place workers to claim actions and turn resources into plans.
Tiny Epic Dinosaurs
Place workers to claim actions and turn resources into plans.
Fabled Fruit
Place workers to claim actions and turn resources into plans.
Chimera Station
Place workers to claim actions and turn resources into plans.
Deep Space D-6
Place workers to claim actions and turn resources into plans.
Federation
Place workers to claim actions and turn resources into plans.
Caylus Magna Carta
Place workers to claim actions and turn resources into plans.
The Prodigals Club
Place errand boys, recruit helpers, play linked card effects, and drive every active status track downward; your weakest result determines whether you have disgraced yourself enough.
Mint Works
Place mint workers on shared locations, gain income, buy plan cards as buildings, and combine their powers until a neighborhood reaches seven stars.
Perseverance: Castaway Chronicles – Episodes 1 & 2
Place workers to claim actions and turn resources into plans.
Neanderthal
Place workers to claim actions and turn resources into plans.
Cryo
Place workers to claim actions and turn resources into plans.