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King of Tokyo: Duel
Roll up to three times, resolve damage and healing, collect energy, buy powers, and pull Fame or Destruction markers into your victory zone before the rival does.
Pax Transhumanity
Place workers to claim actions and turn resources into plans.
Tesseract
Remove dice from the artifact, manipulate values in your lab, trade with teammates, form legal sets and runs, fill all twenty-four matrix spaces, and prevent the seventh breach.
Flip City
Build a deck or pool that turns small actions into stronger combos.
Lost Legacy: Third Chronicle – Sacred Grail & Staff Of Dragons
Use clues and contradictions to deduce hidden information.
Aleph Null
Solve a self-contained solo challenge against the game system.
Reload
Coordinate with teammates around shared goals and table pressure.
Dustbiters
Spend limited actions each turn to balance movement, setup, and scoring.
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Make decisions quickly while the game unfolds in real time.
Rainbow Pirates
Draft from shared options to assemble a plan over successive turns.
Wars Of Religion, France 1562-1598
Move forces between areas to control positions and pressure rivals.