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Gambit 7
Bluff, read opponents, and time reveals around hidden information.
Ravine
Coordinate with teammates to solve the game's shared challenge.
Master Thieves
Use clues and contradictions to deduce hidden information.
Anno Domini: Erfindungen
Bluff, read opponents, and time reveals around hidden information.
Kaleidos
Mount identical scenes on the easels, reveal a letter, turn the hourglass, write matching objects, compare lists, award one point for shared words and three for unique finds, then continue across the illustrated scenes.
Voodoo
Use physical skill and timing to pull off the key moves.
Monikers: Something Something
Draft from shared options to assemble a plan over successive turns.
Burke's Gambit
Use clues and contradictions to deduce hidden information.
Dream Crush
Display three Crushes, reveal a milestone and one new secret for each candidate every round, secretly choose your own favorite and predict everyone else’s choices, reveal together, score correct predictions, and total points after five milestones.
The Extraordinary Adventures Of Baron Munchausen
Compete for contested options while managing cost and timing.
Déjà Vu
Use physical skill and timing to pull off the key moves.
Pow Wow
Use clues and contradictions to deduce hidden information.
Start Player
Draft from shared options to assemble a plan over successive turns.
Smarty Party!
Answer questions and manage progress around what you know.
Braintopia
Remember hidden information and use recall to make better choices.
Loco Motive
Use physical skill and timing to pull off the key moves.
Chicken!
Push your luck for bigger rewards while risk keeps building.
Grove
Use clues and contradictions to deduce hidden information.
The Red Dragon Inn 7: The Tavern Crew
Bluff, read opponents, and time reveals around hidden information.
Cheese Thief
Use clues and contradictions to deduce hidden information.
Pluckin' Pairs
Lay out eleven images, start the ninety-second timer, have everyone secretly write five pairs and one leftover card, reveal each player’s connections, count raised hands for matching pairs, score shared-but-not-universal ideas, and repeat with fresh card faces.
Going, Going, Gone!
Use physical skill and timing to pull off the key moves.
But Wait, There's More!
Shape the story through prompts, choices, and table-driven outcomes.
Panic Station
Bluff, read opponents, and time reveals around hidden information.