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War Of The Ring: Second Edition
Direct asymmetric armies and fellowship choices across Middle-earth.
Spirit Island
Combine spirit powers to repel invaders and protect the island.
Scythe
Balance production, movement, combat threats, and faction upgrades in alternate-history Europa.
Blood Rage
Draft clan upgrades and time battles for glory before Ragnarok.
Troyes
Buy and spend shared dice to defend and develop the city.
Forbidden Stars
Program secret orders and command brutal faction battles.
Tyrants Of The Underdark
Recruit cards, deploy troops, and control Underdark locations.
Chaos In The Old World
Spread corruption and battle rivals as asymmetric dark gods.
War Of The Ring
Guide Free Peoples resistance against overwhelming Shadow armies.
The Red Cathedral
Claim cathedral sections and route dice for resources and ornamentation.
Dune
Read the table, trade promises, commit forces in secret, and exploit a faction power no one else can imitate.
Ankh: Gods Of Egypt
Commit presence to key areas and fight for influence where it matters.
Cyclades
Commit presence to key areas and fight for influence where it matters.
Cthulhu Wars
Commit presence to key areas and fight for influence where it matters.
Kemet: Blood And Sand
Commit presence to key areas and fight for influence where it matters.
Runewars
Maneuver forces across tactical or historical battle maps.
Alien Frontiers
Commit presence to key areas and fight for influence where it matters.
Small World
Commit presence to key areas and fight for influence where it matters.
Neuroshima Hex! 3.0
Commit presence to key areas and fight for influence where it matters.
Blood Bowl: Team Manager – The Card Game
Build a deck or pool that turns small actions into stronger combos.
Horizons of Spirit Island
Grow your Spirit, combine fast and slow powers with allies, and stop each Explore-Build-Ravage cycle before the island blights.
Lords Of Vegas
Roll dice to trigger production and build stronger turns over time.
Small World Underground
Commit presence to key areas and fight for influence where it matters.
Madeira
Place workers to claim actions and turn resources into plans.