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For Northwood! A Solo Trick-Taking Game
Choose a fief, use allies to shape the hand, and win exactly the target number of tricks to bring its ruler into your alliance.
Wizard
Play suited cards to win tricks and manage timing.
Custom Heroes
Manage cards in hand to time plays, combos, and scoring windows.
Party Panda Pirates
Predictions are a steady source of coins, so read the challenge and the players before focusing entirely on your own performance.
Emerald Skulls
Watch the tumbler’s remaining dice as closely as the skull: a modest payout that is still mathematically reachable beats a dramatic wager placed one roll too late.
Crits & Tricks
Your dice are a public puzzle once spent: preserve flexible values, track which large dice have vanished, and lose a trick deliberately when a quest pays more than victory.
One Two Many Rabbits
Roll dice and choose how to use the results for tactical outcomes.