Find your next board game
Active filters
Clear all
Rumble Nation
Commit presence to key areas and fight for influence where it matters.
Year2017
Players2-4
Time20-40
Weight1.87
Age10+
Abstract Strategy
Dice
Area Majority / Influence
Area-Impulse
Dice Rolling
Country: Japan
History: Sengoku Period
Far East War 1592
Move forces between areas to control positions and pressure rivals.
Year2016
Players2-4
Time90-120
Weight2.57
Age12+
Dice
Miniatures
Wargame
Area Movement
Dice Rolling
Variable Player Powers
Continents: Asia
Country: China
1472: The Lost Samurai
Mark choices on a sheet to build patterns and complete objectives.
Year2020
Players1-2
Time45-90
Weight2
Age11+
Dice
Exploration
Print & Play
Dice Rolling
Hexagon Grid
Line Drawing
Country: Japan
History: Sengoku Period