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Smash Up: Awesome Level 9000
Commit presence to key areas and fight for influence where it matters.
Smash Up: Science Fiction Double Feature
Commit presence to key areas and fight for influence where it matters.
Smash Up: Pretty Pretty Smash Up
Combine two factions, play minions and actions onto shared bases, trigger faction synergies, and claim the best share of each base’s points when its power threshold breaks.
Smash Up: Monster Smash
Shuffle two factions together, play minions and actions on shared bases, build or exploit power counters, and take the best share of each base when its breakpoint is reached.
Ca$h 'n Gun$
Bluff, read opponents, and time reveals around hidden information.
The Red Dragon Inn 2
Bluff, read opponents, and time reveals around hidden information.
The Red Dragon Inn
Bluff, read opponents, and time reveals around hidden information.
Smash Up: The Obligatory Cthulhu Set
Commit presence to key areas and fight for influence where it matters.
The Red Dragon Inn 3
Bluff, read opponents, and time reveals around hidden information.
Harbour
Place workers to claim actions and turn resources into plans.
Illuminati
Build routes and networks to connect locations efficiently.
The Red Dragon Inn 5: The Character Trove
Bluff, read opponents, and time reveals around hidden information.
The Red Dragon Inn 4
Bluff, read opponents, and time reveals around hidden information.
Smash Up: Munchkin
Commit presence to key areas and fight for influence where it matters.
Munchkin Cthulhu
Roll dice and choose how to use the results for tactical outcomes.
Munchkin Zombies
Roll dice and choose how to use the results for tactical outcomes.
Star Munchkin
Draft from shared options to assemble a plan over successive turns.
Illuminati: New World Order
Negotiate deals and shifting promises to improve your position.
The Red Dragon Inn 6: Villains
Bluff, read opponents, and time reveals around hidden information.
Munchkin Booty
Roll dice and choose how to use the results for tactical outcomes.
Munchkin Legends
Draft from shared options to assemble a plan over successive turns.
The Red Dragon Inn 7: The Tavern Crew
Bluff, read opponents, and time reveals around hidden information.
Dracula's Feast
Use clues and contradictions to deduce hidden information.
The Good, The Bad, And The Munchkin
Roll dice and choose how to use the results for tactical outcomes.