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Samurai Sword
Use clues and contradictions to deduce hidden information.
Year2012
Players3-7
Time20-40
Weight1.76
Age8+
Bluffing
Card Game
Deduction
Hand Management
Team-Based Game
Variable Player Powers
Admin: Better Description Needed!
Country: Japan
Momiji
Remember hidden information and use recall to make better choices.
Year2021
Players1-4
Time?-?
Weight1.94
Age8+
Card Game
Number
Hand Management
Memory
Open Drafting
Country: Japan
Crowdfunding: Kickstarter
Oriente
Bluff, read opponents, and time reveals around hidden information.
Year2004
Players4-12
Time20-30
Weight2.16
Age10+
Animals
Bluffing
Card Game
Team-Based Game
Variable Player Powers
Voting
Admin: Better Description Needed!
Country: Japan
Herocard: Rise Of The Shogun
Move forces between areas to control positions and pressure rivals.
Year2006
Players2
Time60-90
Weight2.44
Age12+
Card Game
Medieval
Area Movement
Variable Player Powers
Components: Map (Continental / National scale)
Country: Japan
Daimyo's Fall
Build a deck or pool that turns small actions into stronger combos.
Year2018
Players1-5
Time45-60
Weight4
Age14+
Card Game
Fantasy
Fighting
Deck, Bag, and Pool Building
Hand Management
Variable Player Powers
Country: Japan
Crowdfunding: Kickstarter
Samurai Vassal
Bluff, read opponents, and time reveals around hidden information.
Year2018
Players2-6
Time?-?
Weight1.5
Age12+
Bluffing
Card Game
Action Retrieval
Hand Management
Prisoner's Dilemma
Country: Japan
Crowdfunding: Kickstarter