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The Blood Of An Englishman
Build patterns from chosen pieces to unlock scoring opportunities.
Year2016
Players2
Time20-30
Weight1.83
Age10+
Abstract Strategy
Card Game
Novel-based
Pattern Building
Variable Player Powers
Players: Two-Player Only Games
Ninja Camp
Manage cards in hand to time plays, combos, and scoring windows.
Year2016
Players2-4
Time15-30
Weight1.55
Age14+
Abstract Strategy
Card Game
Hand Management
Map Reduction
Modular Board
Components: Meeples
Crowdfunding: Kickstarter
Hack Trick
Use clues and contradictions to deduce hidden information.
Year2015
Players2-4
Time15-25
Weight1.43
Age10+
Abstract Strategy
Card Game
Deduction
Area Majority / Influence
Hand Management
Variable Player Powers
Digital Implementations: Board Game Arena
Theme: Hackers
Hexpanse
Build patterns from chosen pieces to unlock scoring opportunities.
Year2017
Players2-4
Time30-60
Weight2.29
Age10+
Abstract Strategy
Card Game
Science Fiction
Area Majority / Influence
Pattern Building
Variable Player Powers
Crowdfunding: Kickstarter
Crowdfunding: Spieleschmiede
Zodiac War
Draft from shared options to assemble a plan over successive turns.
Year2022
Players1-5
Time60-90
Weight2
Age12+
Abstract Strategy
Card Game
Fantasy
Victory Points as a Resource
Action/Event
Open Drafting
Components: Gems/Crystals
Components: Tarot Cards
Ragnarök: Aesir And Jötunn
Roll dice and choose how to use the results for tactical outcomes.
Year2011
Players2
Time?-?
Weight1.63
Age8+
Abstract Strategy
Card Game
Dice
Dice Rolling
Hand Management
Simultaneous Action Selection
Mythology: Norse
Organizations: Forgenext
Dvorak
Year2000
Players2-6
Time?-?
Weight1.43
Age10+
Abstract Strategy
Card Game
Variable Player Powers
Aether Captains: The Search
Commit presence to key areas and fight for influence where it matters.
Year2011
Players2
Time?-?
Weight1.6
Age10+
Abstract Strategy
Card Game
Murder/Mystery
Area Majority / Influence
Enclosure
Point to Point Movement
Game: Aether Captains
Organizations: Forgenext