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The Crew: Mission Deep Sea
Complete cooperative trick-taking missions with limited communication.
The Crew: The Quest For Planet Nine
Solve cooperative trick-taking tasks with strict communication limits.
The Lord of the Rings: The Fellowship of the Ring – Trick-Taking Game
Coordinate tricks without revealing your hand; new characters and objectives reshape every chapter.
Skull King
Play suited cards to win tricks and manage timing.
Cat In The Box: Deluxe Edition
Play suited cards to win tricks and manage timing.
For Northwood! A Solo Trick-Taking Game
Choose a fief, use allies to shape the hand, and win exactly the target number of tricks to bring its ruler into your alliance.
The Fox In The Forest
Play suited cards to win tricks and manage timing.
Brian Boru: High King Of Ireland
Play suited cards to win tricks and manage timing.
Wizard
Play suited cards to win tricks and manage timing.
Bridge
Play suited cards to win tricks and manage timing.
The Lord of the Rings: The Two Towers – Trick-Taking Game
Choose story characters, read restricted signals, and cooperate across evolving tricks so every objective succeeds before the chapter ends.
Diamonds
Play suited cards to win tricks and manage timing.
Stick 'em
Play suited cards to win tricks and manage timing.
Fishing
Follow suit and win cards, score every catch, rebuild your next hand from those cards, and exploit stronger ocean cards when your haul runs short.
Claim
Play suited cards to win tricks and manage timing.
The Fox In The Forest Duet
Play suited cards to win tricks and manage timing.
Mü & More
Play suited cards to win tricks and manage timing.
The Bottle Imp
Play suited cards to win tricks and manage timing.
Sluff Off!
Play suited cards to win tricks and manage timing.
Schadenfreude
Follow suit, aim for the second-highest card, collect your card and every off-suit card, cancel duplicate values, and finish closest to forty without going over.
Nyet!
Play suited cards to win tricks and manage timing.
Tournament At Camelot
Play suited cards to win tricks and manage timing.
3 Chapters
Draft a nine-card fairy-tale cast, play it through a sequence of tricks, trigger character powers, and score the sets and relationships left at the story’s end.
Euchre
Play suited cards to win tricks and manage timing.