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12 Days
Compete for contested options while managing cost and timing.
The Enchanted Tower
Bluff, read opponents, and time reveals around hidden information.
Sabotage
Use clues and contradictions to deduce hidden information.
Deadwood 1876
Use clues and contradictions to deduce hidden information.
Hotshots
Coordinate with teammates to solve the game's shared challenge.
Ninja Camp
Manage cards in hand to time plays, combos, and scoring windows.
Roll Through The Ages: The Iron Age
Mark choices on a sheet to build patterns and complete objectives.
Vault Wars
Bluff, read opponents, and time reveals around hidden information.
Dungeon Command: Tyranny Of Goblins
Play event cards to drive map pressure and long-term timing.
Inbetween
Commit presence to key areas and fight for influence where it matters.
Pocket Mars
Commit presence to key areas and fight for influence where it matters.
1923 Cotton Club
Place workers to claim actions and turn resources into plans.
Call To Adventure: The Stormlight Archive
Build a deck or pool that turns small actions into stronger combos.
Hokkaido
Cover spaces on a grid to build a spatial scoring plan.
Rome & Roll
Mark choices on a sheet to build patterns and complete objectives.
Thief's Market
Roll dice and choose how to use the results for tactical outcomes.
Pyramids
Build patterns from chosen pieces to unlock scoring opportunities.
Urbion
Coordinate with teammates to solve the game's shared challenge.
Roll For Adventure
Coordinate with teammates to solve the game's shared challenge.
Multiuniversum
Move goods between locations while optimizing routes and timing.
L.a.m.a. Party Edition
Manage cards in hand to time plays, combos, and scoring windows.
Pendulum
Make decisions quickly while the game unfolds in real time.
Rat-a-tat Cat
Push your luck for bigger rewards while risk keeps building.
Doctor Who: Time Of The Daleks
Coordinate with teammates to solve the game's shared challenge.