Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Advance along a winding trail of Egyptian treasures, collecting complete artifact sets while leaving every passed tile forever behind.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Tutankhamen is Reiner Knizia’s compact set-collection game about recovering artifacts for the pharaoh’s tomb. Sixty-nine tiles form a winding path, and on a turn a player may advance to any treasure ahead—but can never go back for what was passed. Sets vary in size and score when their final tile is claimed: the player holding the most earns the set’s full value, while second place receives half. A few special tiles bend the usual rhythm with immediate effects. Because every leap concedes everything between the old and new position, the simple movement rule produces sharp decisions about tempo, majority, and which set an opponent is quietly preparing to finish.