Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Trade fruit, improve guild favors, and combine asymmetric powers to raise an ever-more-prosperous society in the trees.
Core mechanisms
Key systems that shape the decisions players make.
Set Collection
Gather related items that become more valuable when scored together.
Income
Receive recurring resources according to your position, assets, or development.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Tree Society is a bright economic engine builder in which guilds cooperate just enough to make every player richer while competing to construct the most prestigious tree city. On a turn, players sell fruit to one another, turn the income into building materials, and develop guild tracks whose improving powers can be combined into increasingly efficient chains. Variable setup changes the available opportunities, and end-game bonuses reward a coherent plan rather than raw production alone.