Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
Lower replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Open an abandoned game factory’s parcel, solve tactile puzzles, and uncover the charming story hidden inside its vintage components.
Core mechanisms
Key systems that shape the decisions players make.
Deduction
Combine clues and exclusions to identify hidden information.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Storytelling
Create or extend a narrative in response to prompts or game events.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
The Morrison Game Factory is a narrative puzzle adventure that begins with a parcel recovered from an abandoned board game factory. Its maintenance log, catalog, cards, board, dice, meeples, and locked pouch are more than props: each becomes evidence in a sequence of codes and mechanical riddles. Players inspect, fold, arrange, cross-reference, and occasionally use an internet-connected device as they piece together what happened inside the Morrison Game Company. The experience is cooperative and largely linear, with a built-in hint path designed to preserve momentum without stepping outside the fiction. It works as a contemplative solo mystery or as a shared two-to-four-person escape-room night, and its two-to-four-hour arc is best approached as a single story rather than a replayable competitive system.