Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Play your own spirits—or make another player act for you—in a tactical trick-taking duel built around timing and multipliers.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Tatsu is a compact trick-taking game in which the backs of the cards reveal which spirit clan each player can contribute. On a turn, you may play from your own hand or call on another player to supply a legal card, creating unusual moments of forced cooperation and calculated interference. Captured spirits provide points, but multiplier spirits determine whether a collection becomes truly valuable. The shared scoring race works head-to-head or with teams, rewarding players who control the timing of strong cards without exposing the combinations their opponents need.