Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Run an alternate-1970s board game publisher, assign workers and specialists, predict rival departments, and publish award-winning games.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Tabletop Inc. is a worker-placement game about managing a board game company in an alternate 1970s. Departments turn ideas, mechanisms, art, and components into finished releases, while specialist workers make particular jobs more efficient. A prediction system rewards reading rival plans instead of operating in isolation. Tens of thousands of starting combinations make each company and production puzzle feel distinct.