Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Low interaction
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Rotate the shared steering wheel, draft vehicle patterns, and squeeze the most efficient parking lot onto your grid.
Core mechanisms
Key systems that shape the decisions players make.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Rondel
Move around a circular action track that limits which actions are currently reachable.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Slide / Push
Use Slide / Push as a recurring structure for player decisions and resolution.
Read the full game description
Overparked is a simultaneous spatial puzzle about fitting an increasingly awkward stream of cars, vans, and trucks into a personal parking lot. The first player rotates a central steering wheel to choose a Parking card, which assigns a different card to everyone else; all players then place the depicted vehicle pattern at once. Connected colours, surrounded trucks, public contracts, and fully covered quarters produce rewards, while vehicles left in the No Parking area cost points. Keys earned during play let attendants move or remove vehicles when the lot becomes tight.