Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Command noble factions through the Wars of the Roses, seize titles and strongholds, and maneuver a royal heir onto England’s throne.
Core mechanisms
Key systems that shape the decisions players make.
Alliances
Players can cooperate through temporary or formal partnerships while pursuing victory.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Voting
Players collectively approve, reject, or select an outcome through votes.
Events
Triggered events alter the shared state, rules, or available choices.
See all 7 mechanisms
Read the full game description
Kingmaker returns the classic Wars of the Roses political wargame in a thoroughly revised box. Players control factions of nobles, raise armies, claim offices and titles, besiege fortified towns, call Parliament, and move rival royal heirs through an England fractured between Lancaster and York. Event and Crown decks keep the political landscape unstable, while negotiation and temporary alliances make every march consequential. The set includes the streamlined Kingmaker II rules, the original Classic game, an Extended Classic variant, and a dedicated solo challenge, letting groups choose between a focused contest and the sprawling historical sandbox.