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Ichor box art
2025 Ranked #3,686

Ichor

Two divine rivals enter the grid with one miracle each. Control the geometry, hold your power, and make the final move impossible to answer.

Abstract Strategy Mythology Grid Movement Once-Per-Game Abilities

Players

2

Play time

40 min

Age

10+

Complexity

1.94/5

Rating

7.28

Easier to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 4.3/5

Easier to teach

Replay value 5.0/5

High replayability

Interaction 5.0/5

Highly interactive

Player scaling 1.0/5

Player-count sensitive

Strategic depth 4.3/5

Deep strategy

Player control 4.8/5

More strategic control

Setup time About 5 min
Teach time About 10 min
Table footprint Medium
Campaign commitment No campaign
Recommended edition Ichor – Bitewing Games English Edition (2025)
See all 18 specifications

How it plays

How does it play?

Command a mythic champion across a tactical grid, spend a single divine power, and force the opposing god into defeat.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Ichor is a sharply focused two-player abstract battle designed by Reiner Knizia. Each side controls a mythological champion moving across a square grid, with movement patterns and positioning determining which spaces remain safe. The objective is immediate and readable—corner the rival or trigger the game’s sudden-death condition—but the path there depends on tempo, geometry, and the threat of each character’s once-per-game ability. Because those powers can radically change a position, simply having one available can matter as much as using it. Turns are quick, information is open, and every move gives the opponent a new tactical resource, producing the clean tension of a traditional abstract with a modern asymmetric twist. Different pairings change the opening priorities and endgame traps without adding procedural weight. Ichor is easy to set up, brisk to teach, and built for rematches where a single square or a power spent one turn too early becomes the whole story.

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Videos (1)

How to play

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Photos (4)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
Ichor – Bitewing Games English Edition (2025) 2025 English Bitewing Games / US

Game and edition data

All specifications (18)

Play and group

Players
2
Play time
40 min
Age
10+
Complexity
1.9/5
App
None app

Practicalities

Setup time
About 5 min
Teach time
About 10 min
Teardown time
About 5 min
Table footprint
Medium

Campaign and continuity

Campaign commitment
No campaign
Group continuity
Flexible
Resettable
Fully Resettable

Edition and product

Recommended edition
Ichor – Bitewing Games English Edition (2025)
Language
English
Region
US
Availability
Current
Edition type
Standard
Current edition
Yes
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

1
Tyler Miles Lockett

Publishers

1
Bitewing Games