Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Collect materials, repay favors, and build the tallest skyline while managing the corruption that makes every project easier.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Turn Order: Time Track
Determine or change the order in which players take their turns.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
High Rise is a strategic city-building game about construction, timing, and institutional corruption. Players move clockwise around a one-way action track, skipping as far ahead as they like but waiting until everyone else passes before acting again. Spaces provide materials, blueprints, tenants, influence, and chances to construct. Matching resources to a blueprint adds a skyscraper to one of the city’s neighborhoods, scores its floors, and may unlock a tenant power. Corruption can improve an action or smooth over a shortage, yet periodic checks punish the most corrupt builders and every remaining marker costs points at the end. Area-majority bonuses reward the tallest neighborhood and citywide towers. Variable tenants, blueprints, solo rules, and standard or full-length formats make the economic puzzle flexible while preserving the central temptation to take one more favor.