Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Load four words into the ticking action timer, act them out at speed, and grab each card before it vanishes into the machine.
Core mechanisms
Key systems that shape the decisions players make.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Acting
Communicate information by performing without directly stating the answer.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
Guesstures turns charades into a frantic race against a mechanical timer. A performer selects four word cards, loads them into the Mimer-Timer, and acts each clue without speaking while teammates shout guesses. Correctly guessed cards must be snatched from the device before they drop out of reach, so even an obvious performance can be lost to hesitation. Teams alternate performers and score the cards they rescue, with harder words worth more. The timer gives the familiar party-game format a crisp rhythm and makes physical timing part of every clue.