Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Draft farm, fish, and forage cards into high-scoring cargo, ship sets for badges, and stop before restrictions force a bust.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Graft is a simultaneous card-drafting game about assembling valuable harvests for shipment back to Zenith. Each draft adds goods to a cargo manifest, where linked effects can build lucrative combinations but restrictions can also leave the next hand without a legal card. Shipping banks points and may claim bonus badges for particular sets, while pushing onward risks losing the entire load. New cargo groups continue until the deck is exhausted, rewarding players who recognize when one more draft is worth more than a safe delivery.