Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Explore modular star systems, trade and manufacture resources, research technology, and deploy fleets in a tactical race for ten victory points.
Core mechanisms
Key systems that shape the decisions players make.
Trading
Exchange resources, assets, or promises with other players.
Modular Board
Build the play area from interchangeable sections that vary between games.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Income
Receive recurring resources according to your position, assets, or development.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
See all 9 mechanisms
Read the full game description
EVE: War for New Eden adapts the online universe into a competitive 4X board game. Players lead rival empires through a modular galaxy, revealing systems, mining and trading resources, manufacturing ships, researching open technology trees, and expanding control. Fleets carry specialized hulls and abilities into dice-driven battles where every participant can evaluate the combat before committing support. The first empire to reach ten victory points triggers the final round, so economic development and territorial aggression must stay aligned from the opening exploration to the last fleet engagement.