Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Bounce d12s onto a sliced target with ridiculous trick throws while a cooperative party explores haunted catacombs and battles an undead menagerie.
Core mechanisms
Key systems that shape the decisions players make.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Open Drafting
Select cards or items from a shared face-up display.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Dungeon Fighter in the Catacombs of Gloomy Ghosts is a standalone Dungeon Fighter adventure built around dexterity, cooperation, and gleeful absurdity. Players explore branching dungeon cards, equip their self-proclaimed heroes, and fight monsters by bouncing dice onto a target—often while obeying difficult trick-throw conditions. The catacombs introduce fast-rolling d12s, a slice-based target, ghostly enemies, room obstacles, leveling heroes, and risk-it-all rewards before the party confronts its final boss.