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Coming of Age box art
2025 Ranked #4,624

Coming of Age

Every year opens new possibilities. Build skills, make memories, weather frustration, and shape a life that becomes distinctly your own.

Dice Rolling Theme: My Best Life Misc: LongPack Games

Players

1-4

Play time

40-80 min

Age

14+

Complexity

3.24/5

Rating

6.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 4.5/5

High replayability

Interaction 3.5/5

Highly interactive

Player scaling 4.3/5

Scales well

Strategic depth 4.3/5

Deep strategy

Player control 4.0/5

More strategic control

Setup time About 15 min
Teach time About 20 min
Table footprint Large
Campaign commitment No campaign
Recommended edition Coming of Age – Ludonova English Edition
See all 18 specifications

How it plays

How does it play?

Grow from childhood into adulthood, manage dice, emotions, memories, and relationships, and pursue a life that feels fulfilled.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Coming of Age is a strategic life-journey game in which each player begins as a child with a small set of interests and skills. Dice represent opportunities that can be assigned to locations around the city to gain experiences, develop abilities, form memories, and advance personal goals. Parents provide early support, but growing older unlocks more independence, new interests, and more complicated emotional demands. Motivation, willpower, and frustration shape what can be accomplished, while traits, friendships, love, and ambitions gradually define each character. The game is not about collecting a single kind of point; it asks players to balance practical development with the goals that create personal fulfillment. A solo mode and variable parents, memories, traits, and goals give each life a different arc.

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Videos (1)

How to play

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Photos (4)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
Coming of Age – Ludonova English Edition 2025 English Ludonova / US

Game and edition data

All specifications (18)

Play and group

Players
1–4
Play time
40–80 min
Age
14+
Complexity
3.2/5
App
None app

Practicalities

Setup time
About 15 min
Teach time
About 20 min
Teardown time
About 10 min
Table footprint
Large

Campaign and continuity

Campaign commitment
No campaign
Group continuity
Flexible
Resettable
Fully Resettable

Edition and product

Recommended edition
Coming of Age – Ludonova English Edition
Language
English
Region
US
Availability
Current
Edition type
Retail
Current edition
Yes
Credits and catalog connections

Credits

Designers

1
Dani Garcia

Artists

1
Edu Valls

Publishers

3
Ludonova DSV Games Giant Roc

Linked items

No published linked games yet.