Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Join rival Hogwarts houses, give one-word clues, and uncover your team’s witches, wizards, and magical objects without finding Filch.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Codenames: Back to Hogwarts brings the familiar team word game into the halls of Hogwarts. Two house prefects study a hidden key and give a single word plus a number, hoping teammates will connect that clue to several matching character, object, or location cards. Correct guesses build momentum, while rival cards, dead ends, and Argus Filch threaten the turn. A House Cup mode links sessions together, and each house offers two asymmetric abilities, adding playful twists without obscuring the clean clue-giving core.