Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Program frogs across a growing lily-pad grid, land on flies for cards, capture rival frogs, and connect routes and formations for the winning score.
Core mechanisms
Key systems that shape the decisions players make.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Programmed Movement
Plan movement commands in advance before revealing and resolving them.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Movement Template
Use a physical template to determine legal movement paths or distances.
Read the full game description
BOG is a two-player spatial card game packed into Perplext’s gum-sized Pack O Game format. Players add lily pads to the shared wetland, play frogs from hand, and program how those frogs move across the changing grid. Landing on flies expands the hand; landing on an opposing frog scores a capture. Route and formation objectives layer longer-term geometry over those immediate tactics, so the smallest placement can open a scoring chain or block one. With only cards and a compact footprint, BOG creates a sharp abstract duel whose board is built and contested at the same time.