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Axis Empires: Totaler Krieg! box art
2011 Ranked #5,003

Axis Empires: Totaler Krieg!

Rewrite the European war from the fragile diplomacy of 1937 to the final campaigns of V-E Day.

Wargame World War II Campaign / Battle Card Driven Hexagon Grid

Players

1-3

Play time

Not listed

Age

12+

Complexity

4.32/5

Rating

8.25

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 1.2/5

Harder to teach

Replay value 4.9/5

High replayability

Interaction 4.8/5

Highly interactive

Player scaling 3.4/5

Player-count sensitive

Strategic depth 5.0/5

Deep strategy

Player control 4.7/5

More strategic control

Setup time About 60 min
Teach time About 120 min
Table footprint Very Large
Campaign commitment About 10 sessions
Recommended edition Axis Empires: Totaler Krieg! – Decision Games English edition (2011)
See all 24 specifications

How it plays

How does it play?

Direct the Axis, Soviet, or Western coalition through a card-driven strategic simulation of the European war from 1937 to V-E Day.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Axis Empires: Totaler Krieg! is a grand-strategic simulation of World War II in Europe, beginning with the fragile prewar balance of 1937 and continuing through V-E Day. One to three players command the Axis, Soviet, and Western factions across linked political, economic, and military systems. Option cards shape mobilization and national policy, while hex-based operations, supply, air and naval assets, production, and diplomacy determine what each coalition can achieve. The conflict changes through pre-war, limited-war, and total-war postures rather than following a single scripted opening. Two maps, roughly 840 counters, and about 200 cards support everything from focused scenarios to a campaign that can last many sessions. It can also integrate with Axis Empires: Dai Senso! for a global war.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
Axis Empires: Totaler Krieg! – Decision Games English edition (2011) 2011 English Decision Games / US

Game and edition data

All specifications (24)

Play and group

Players
1–3
Age
12+
Complexity
4.3/5
App
None app Source
Player elimination
No Source

Practicalities

Setup time
About 60 min Source
Teach time
About 120 min Source
Teardown time
About 45 min Source
Table footprint
Very Large Source

Campaign and continuity

Campaign commitment
About 10 sessions Source
Resettable
Fully Resettable Source
Save system
Record faction postures, cards, production, markers, and unit positions between campaign sessions; a photograph of each map section is recommended. Source
Scenarios
8.0000 scenarios Source
Consumable components
No consumable components; printed campaign records may be copied. Source

Edition and product

Optional extras
Supports solitaire and one-to-three-player scenarios. It can integrate with Axis Empires: Dai Senso! for a global campaign. Source
Recommended edition
Axis Empires: Totaler Krieg! – Decision Games English edition (2011) Source
Language
English
Region
US
Availability
Current
Edition type
Standard Source
Current edition
No Source
Components
1040 Source
Consumable components
None; Optional Copied Campaign Records. Source
Compatibility
Decision Games English Edition; Integrates With Axis Empires: Dai Senso! And Was Later Superseded By Axis Empires: Ultimate Edition. Source
Credits and catalog connections

Credits

Designers

3
Alan Emrich Thomas Prowell Salvatore Vasta

Artists

4
Callie Cummins Alan Emrich Davide Gallorini Larry Hoffman

Publishers

1
Decision Games (I)